Startup Issue with Palworld - Error code 130

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Callisto’ v2.5.1.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Ready

Problem Description

Issue

We have 2 problems on the server (sorry for my english i’m french)
First problem, the memory not reset and the server crash when it is full.
And the second, start today with the error code 130 and not save the game. i already test 5 times to restart and stop but the error appear all time.
I hope you will found the issue to fix it. Have a nice day !

Reproduction Steps

  • Run the server
  • FTcpSocketBuilder: Failed to create the socket FTcpListener server as configured palworld on the console
  • Errror code 130 and cleanup by the serv
  • No changes save

Can you show us the complete log output and also where/how exactly you’re seeing this error 130?

Also what is the host OS that’s running AMP itself?

00:25:10

Shutdown handler: initalize.

[S_API] SteamAPI_Init(): Loaded local ‘steamclient.so’ OK.

5.1.1-0+++UE5+Release-5.1 1008 0

Disabling core dumps.

CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize

00:25:12

Game version is v0.3.3.55731

00:25:15

[2024.07.14-20.25.15:243][ 0]FTcpSocketBuilder: Failed to create the socket FTcpListener server as configured

01:21:46

FUnixPlatformMisc::RequestExitWithStatus

FUnixPlatformMisc::RequestExit

01:21:49

Exiting abnormally (error code: 130)

Shutdown handler: cleanup.

And we are on linux by hostinger

I’m unsure how to fix it, but i am having the same problems. However, all our map progress is saved, but levels, pals, resources, etc aren’t saved but the server still recognizes that we visited the places on the map?

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