Palworld Stop / Start - Error 130

OS Name/Version:
Ubuntu 24.04.1

Product Name/Version:
Currently running version 2.6.0.6 - 20241120.1

Problem Description:
I’m having some issues where when the palworld instance has to update, it’s throwing an error code 130 at stop time.
Pretty much the same as what’s happening in this post: Startup Issue with Palworld - Error code 130 - Technical Support - CubeCoders Support

Sadly, that topic wasn’t answered by the OP, so I’d like to troubleshoot this further.

This is the output of the console when stopping the server:

01:24:43
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
Logging directory: '/home/amp/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1733269577
-- type 'quit' to exit --
Loading Steam API...OK
force_install_dir "2394010"
01:24:44
Connecting anonymously to Steam Public...OK
01:24:45
Waiting for client config...OK
Waiting for user info...OK
app_update 2394010 -beta public validate
 Update state (0x5) verifying install, progress: 0.76 (27262976 / 3605795729)
01:24:47
 Update state (0x5) verifying install, progress: 26.09 (940647428 / 3605795729)
01:24:49
 Update state (0x5) verifying install, progress: 68.96 (2486465338 / 3605795729)
01:24:50
Success! App '2394010' fully installed.
quit
01:24:51
Console01:24:53
Shutdown handler: initalize.
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
5.1.1-0+++UE5+Release-5.1 1008 0
Disabling core dumps.
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
01:24:54
Game version is v0.4.12.64723
01:24:58
[2024.12.28-00.24.58:485][  0]net.ParallelTickNetConnection = "1"
01:24:59
Running Palworld dedicated server on :8211
01:25:59
[2024-12-28 00:25:59] [LOG] RCON executed the command. save
Complete Save
01:26:06
FUnixPlatformMisc::RequestExitWithStatus
FUnixPlatformMisc::RequestExit
01:26:09
Exiting abnormally (error code: 130)
Shutdown handler: cleanup.

Additionally, if we manually stop, and start the instance, it throws the following error:

01:34:28
Shutdown handler: initalize.
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
5.1.1-0+++UE5+Release-5.1 1008 0
Disabling core dumps.
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
01:34:29
Game version is v0.4.12.64723
01:34:30
[2024.12.28-00.34.30:043][  0]FTcpSocketBuilder: Failed to create the socket FTcpListener server as configured
01:34:32
[2024.12.28-00.34.32:796][  0]net.ParallelTickNetConnection = "1"
01:34:34
Running Palworld dedicated server on :8211

Steps to reproduce:

  • Setup a palworld server.
  • Have it running for a minute or 5
  • Go to the status page of the instance
  • Hit “stop”
  • Start the server within a second or 5 for the “TcpListener” issue.

Actions taken to resolve so far:
Unsure what steps to take. I’d love to hear what I would need to supply :slight_smile:

  • Olrik

After stopping Palworld, you have to wait 60 seconds for the RCON port to stop listening. Then you can start it

Surely there is a way to make a change so that we can make sure that this effect doesn’t happen by building a delay into AMP?

Raise a feature request for it on GitHub

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