AMP itself runs natively on AArch64 / ARM64 systems - but most applications do not. Below are those that we have tested and got working in AMP in AArch64. AMP only supports ARM on Linux, there are no plans to introduce a native Windows ARM version at this moment in time.
Applications that only run using Cross-Platform eXecution (CPx) have a large performance overhead, and are not recommended on low-power ARM systems such as the Raspberry Pi and generally perform best on server-class hardware.
As a general rule, applications that run via Java, Mono or Node.js can be made to run on ARM hardware without significant work.
Running applications in AMP on foreign platforms using the emulation layer is officially unsupported, and only provided on a best-effort basis. There is no resolution or support for this if an application does not function as intended.
If you didn’t enable CPx emulation when originally installing AMP, you can do so later by:
sudo su -l
getamp configureDarkMagicNew
Application | Native | Emulated | Notes |
---|---|---|---|
7 Days to Die | Runs using AMP CPx emulation - CPx2 required | ||
ARK: Survival Ascended | Runs using AMP CPx emulation - CPx2 required | ||
ARK: Survival Evolved | Runs using AMP CPx emulation - CPx2 required | ||
Avorion* | Runs using AMP CPx emulation - CPx2 required | ||
BeamMP | Runs normally using native binary | ||
Factorio | Desynch errors when player connects | ||
Foundry Virtual Tabletop | Runs normally using standard Node.js packages | ||
Impostor - Among Us Server | Runs normally using native binary | ||
Kaboom!* | Runs using AMP CPx emulation - CPx2 required | ||
Killing Floor 2* | Runs using AMP CPx emulation - CPx2 required | ||
Mindustry | Runs normally using standard Java packages | ||
Minecraft - Java Edition | Runs normally using standard Java packages | ||
Minecraft - Bedrock Edition | Runs using AMP CPx emulation | ||
Multi Theft Auto: San Andreas | Runs normally using (experimental) native binary | ||
Open World - RimWorld Server | Runs normally using native binary | ||
Palworld | Runs using AMP CPx emulation - CPx2 required | ||
Rimworld Together - RimWorld Server | Runs normally using native binary | ||
Soulmask | Runs using AMP CPx emulation - CPx2 required | ||
Tarkov (Fika Mod) | Runs normally using native binary | ||
Teamspeak | Runs using AMP CPx emulation - CPx2 required | ||
Terraria* | Runs using AMP CPx emulation - CPx2 required | ||
TShock - Terraria Server | Runs normally using native binary | ||
Turbo Sliders Unlimited | Runs using AMP CPx emulation - CPx2 required | ||
Valheim | Runs using AMP CPx emulation - CPx2 required |
*Server tested for installing and starting only