Valheim settings

So I just started using AMP. What I’m wondering about is how AMP launches Valheim servers.

I edited the start_server.sh file yesterday and today it was reverted back to the defaults. Does starting/stopping the server overwrite the existing file? If so, how is AMP launching the server? I set the password through the UI and was able to create a world file locally and import it into AMP successfully. But I wanted to set the nographics and batch options but I’m not sure how to do that other than through the start_server.sh file. Or if AMP already does that. It’d be great if, when creating an instance, you could do things like select a seed so you didn’t have to create this stuff outside AMP and then try to copy it in.

Also why does the Game Port say it’s not listening (2456) but I can connect to the server on that port?

AMP doesn’t use shell scripts to start servers. It runs the game executable directly. Any changes you want to make need to be done via AMP. AMP already uses those options, there’s rarely any need to even think about any of this.

Ok thank you. Now where is that documented?

The arguments that it uses? The Support tab within AMP itself. The fact that you use AMP itself to change settings? It’s a full layout image shown to you at the end of the setup process.