So I just started using AMP. What I’m wondering about is how AMP launches Valheim servers.
I edited the start_server.sh file yesterday and today it was reverted back to the defaults. Does starting/stopping the server overwrite the existing file? If so, how is AMP launching the server? I set the password through the UI and was able to create a world file locally and import it into AMP successfully. But I wanted to set the nographics and batch options but I’m not sure how to do that other than through the start_server.sh file. Or if AMP already does that. It’d be great if, when creating an instance, you could do things like select a seed so you didn’t have to create this stuff outside AMP and then try to copy it in.
Also why does the Game Port say it’s not listening (2456) but I can connect to the server on that port?