Valheim Instance has errors when starting. I want to go back to stable server version

OS Name/Version: Win11

Product Name/Version: AMP(I’m not sure how to find this, the template didn’t explain how!) as of 3-22-23

Problem Description: I updated my valheim instance to the latest version and now I get errors. I cannot for the life of me figure out how to revert the instance back to the working older version I was JUST USING!

Theres an issue with valheim plus and AMP hasn’t pushed a fix out. People in the discord told me to change a file or something but I’m not a superuser and I don’t know where to even beging with that stuff. Please, I just want a working valheim server on the latest stable version.

Other forums just tell server hosters to change their server version in steam to the latest stable but I dont see where that option is in AMP.


Console
14:57:59

Mono path[0] = 'c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Managed'
Mono config path = 'c:/AMPDatastore/Instances/Valheim01/Valheim/896660/MonoBleedingEdge/etc'
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/lib/usr/lib/libSystem.dylib.dll
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/libc.so.6
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/libc.so.6.dll
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/libc.so.6
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/data-00000252F6517D60.dll

14:58:00

Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/data-00000252FB059040.dll
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.048 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Loading key useAMPM
Loading key textFontSize
Loading key textRedChannel
Loading key textGreenChannel
Loading key textBlueChannel
Loading key textTransparencyChannel
Loading config section Brightness
Section not enabled
Loading config section Chat
Loading key shoutDistance
Loading key pingDistance
Loading key forcedCase
Loading key outOfRangeShoutsDisplayInChatWindow
Loading key defaultWhisperDistance
Loading key defaultNormalDistance
Loading key defaultShoutDistance
Fallback handler could not load library c:/AMPDatastore/Instances/Valheim01/Valheim/896660/valheim_server_Data/Mono/data-00000252F60FF450.dll
ArgumentException: Undefined target method for patch method static bool ValheimPlus.GameClasses.Chat_AddInworldText_Patch::Prefix(Chat& __instance, UnityEngine.GameObject go, long senderID, UnityEngine.Vector3 pos, Talker+Type type, string user, string text, string senderNetworkUserId)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006a] in <474744d65d8e460fa08cd5fd82b5d65f>:0
Rethrow as HarmonyException: Patching exception in method null
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0006c] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00095] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) [0x00007] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.PatchAll () [0x0001b] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at ValheimPlus.ValheimPlusPlugin.Awake () [0x00048] in <7c2de1882abc413da7273413f1d1b902>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
UnityEngine.InputSystem.InputManager:InitializeData()
UnityEngine.InputSystem.InputManager:Initialize(IInputRuntime, InputSettings)
UnityEngine.InputSystem.InputSystem:InitializeInPlayer(IInputRuntime, InputSettings)
UnityEngine.InputSystem.InputSystem:.cctor()
Starting to load scene:start
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)

14:58:01

Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.

14:58:02

WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Unlit/Color shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Lux Lit Particles/ Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Lux Lit Particles/ Tess Bumped': fallback shader 'Lux Lit Particles/ Bumped Smoke' not found
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Lux Lit Particles/ Tess Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.196000 ms
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
HDR Render Texture not supported, disabling HDR on reflection probe.
Setting -savedir to: Saves
Get create world PoweredByAMP
Using environment steamid 892970
Using steam APPID:892970
Server ID 90071992547409920
Authentication:k_ESteamNetworkingAvailability_Waiting
Steam game server initialized
Using default prefs
Valheim version:0.214.2
Worldgenerator version setup:2
ERROR: Shader TextMeshPro/Sprite shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Render threading mode:SingleThreaded
Missing audio clip in music respawn
Builder started
Loaded localization file #0 - 'localization' language: 'English'
Loaded localization file #1 - 'localization_extra' language: 'English'
Sending PlayFab login request (attempt 1)
Login postponed until ID has been set.
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
Starting music menu
UI Group status changed Menu = True

14:58:03

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 138453.
Total: 76.303400 ms (FindLiveObjects: 4.867400 ms CreateObjectMapping: 9.116600 ms MarkObjects: 62.124700 ms DeleteObjects: 0.194500 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.444200 ms
HDR Render Texture not supported, disabling HDR on reflection probe.
HDR Render Texture not supported, disabling HDR on reflection probe.
Using default prefs
isModded: False
Zonesystem Awake 377
DungeonDB Awake 377
Registering lobby
Worldgenerator version setup:2

14:58:05

Audioman already exist, destroying self
Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 142563.
Total: 87.875500 ms (FindLiveObjects: 4.529100 ms CreateObjectMapping: 9.409400 ms MarkObjects: 73.248400 ms DeleteObjects: 0.688100 ms)

14:58:08

Zonesystem Start 377

14:58:09

Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from locations_cp1
Added 1 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from locations_mountaincaves
Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from locations_mistlands
DungeonDB Start 377
ZRpc timeout set to 30s
Load world: PoweredByAMP (PoweredByAMP)
Loading 94025 zdos , my id 1894670411 data version:29
Loaded 14848 dead zdos
Removed 0 OLD generated ZDOS
Loaded 10123 locations
Unloading unused assets
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.

14:58:10

Game server connected
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1661347.
Total: 436.615200 ms (FindLiveObjects: 80.766200 ms CreateObjectMapping: 30.800500 ms MarkObjects: 323.663600 ms DeleteObjects: 1.384200 ms)

Steps to reproduce:

Make a new valheim server with v+
run the server, see error above

Actions taken to resolve so far:
Making a new instance
restarting everything, pc, amp, instances
trying to find a way to install an older version of valhiem instance but I only see the different Default LTS and nightly from the new instance defaults.

This was solved in Discord for now by using an older version of Valheim.

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