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OS Name/Version: Proxmox 9.2 Debian, Helper Script AMP LXC
Product Name/Version: AMP Instance Manager v2.8.0.4
Problem Description: Valheim with crossplay is unable to connect to PlayFab and grant 6-digit code.
If you're sharing console output, logs, or commands you have run, please make sure to use code tags
(3x backticks for blocks, 1x backtick for a single line) to help make posts readable. This also
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Steps to reproduce:
- Add instance
- Start instance - enable crossplay
Actions taken to resolve so far:
- Tried to enforce Application IP Binding to 0.0.0.0, but it’s not multi-IP and cannot be set. Assume this is ok.
- Changed pfSense NAT from Automatic to Hybrid Outbound NAT + Auto and created Static route to AMP LXC.
- Ensured outbound firewall was fully open for LXC.
- Reset Firewall States each time.
Thank you for any support!
```vbnet
OnGUI function detected on MonoBehaviour, but not called, because IMGUI module is stripped.
Console: /w [text] - Whisper
Console: /s [text] - Shout
Console: /die - Kill yourself
Console: /resetspawn - Reset spawn point
Console: /[emote]
Console: Emotes: wave, sit, challenge, cheer, nonono, thumbsup, point, blowkiss, bow, cower, cry, despair, flex, comehere, headbang, kneel, laugh, roar, shrug, dance, relax, toast, rest, vibe, loveyou
Console:
[AmplifyOcclusion] System does not support CopyTexture. CacheAware will be disabled.
Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 277532.
Total: 81.116742 ms (FindLiveObjects: 11.563935 ms CreateObjectMapping: 13.901679 ms MarkObjects: 55.160237 ms DeleteObjects: 0.490470 ms)
Zonesystem Start 24821
Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main
Added 2 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main
Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main
Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main
Added 25 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main
Added 25 locations, 35 vegetations, 12 environments, 1 biome env-setups, 2 clutter from main
DungeonDB Start 24821
ZRpc timeout set to 30s
Loading: ZNet Start
ZNet.LoadWorld: PoweredByAMP (PoweredByAMP), save number 4
ZoneSystem.Load => DB2: unpacking compressed data 146,392 => 209,679 bytes
ZoneSystem.Load => Loaded 12,314 locations
ZDOMan.LoadChunks - Starting to load 81 zdos from 1 Chunks. SessionID: 2309084514, WorldVersion: 41 [DeepNorth]
ZDOMan.LoadChunks => Loading ZDOs done [9ms]
ZDOMan.LoadChunks => Adding ZDOs to Dictionary done [0ms]
ZDOMan.LoadChunks => Adding ZDOs to Sectors done [0ms]
ZDOMan.LoadChunks => Connecting Portals done [0ms]
ZDOMan.LoadChunks => Connecting Spawners done [0ms]
ZDOMan.LoadChunks => Connecting SyncTransforms done [0ms]
ZDOMan.LoadChunks done [11ms]
Checking for any blocked players in the historical player list...
Unloading unused assets
Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
PlayFab custom ID set to "PlayFab_SERVER Valheim_2456_82b0f9fef26046f8943507e0af3a9000"
Sending PlayFab login request (attempt 2)
Semaphore type: ManualResetEventSlim
Opened PlayFab server
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
Game server connected
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 277509.
Total: 97.793474 ms (FindLiveObjects: 10.034026 ms CreateObjectMapping: 14.029138 ms MarkObjects: 73.310042 ms DeleteObjects: 0.419777 ms)
[AmplifyOcclusion] GBuffer Normals only available in Camera Deferred Shading mode. Switched to Camera source.
Logged in PlayFab user via custom ID
PlayFab logged in as "PlayFab_SERVER Valheim_2456_82b0f9fef26046f8943507e0af3a9000"
PlayFab local entity ID is A11995472137D4EF
IPv4, returning WAN IP:2456
New session server "SERVER Valheim" that has join code , now 0 player(s)
Register PlayFab server "SERVER Valheim" with IP WAN IP:2456
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
PlayFab reconnect server 'SERVER Valheim'
Server 'SERVER Valheim' begin PlayFab create and join network for server
```
***SOLVED temporarily
Fixed it with:
su root
nano /etc/sysctl.conf
net.ipv6.conf.all.disable_ipv6=1
net.ipv6.conf.default.disable_ipv6=1
net.ipv6.conf.lo.disable_ipv6=1
net.ipv6.conf.eth0.disable_ipv6=1
net.ipv6.conf.docker0.disable_ipv6=1
then
sudo sysctl -p
It immediately came up. Now problem is keeping the LXC to not assign ipv6 again after reboot.
Will try adding sysctl.d/99-disable-ipv6.conf and disable-ipv6.service:
[Unit]
Description=Disable IPv6 after LXC network is up
After=network-pre.target
Before=network.target docker.service
DefaultDependencies=no
[Service]
Type=oneshot
ExecStart=/sbin/sysctl -w net.ipv6.conf.all.disable_ipv6=1
ExecStart=/sbin/sysctl -w net.ipv6.conf.default.disable_ipv6=1
ExecStart=/sbin/sysctl -w net.ipv6.conf.lo.disable_ipv6=1
ExecStart=/sbin/sysctl -w net.ipv6.conf.eth0.disable_ipv6=1
ExecStart=/sbin/sysctl -w net.ipv6.conf.docker0.disable_ipv6=1
RemainAfterExit=yes
[Install]
WantedBy=multi-user.target
then
systemctl daemon-reload
systemctl enable --now disable-ipv6.service
I’ll report back if the fix survived LXC reboot.