Synchronizing Game Servers With GIt

We are currently facing challenges in synchronizing our game servers with Git for better management of our deployment pipeline and improved collaboration among multiple developers.

Our goal is to find a way to synchronize our server data with GitHub so that we can efficiently manage code changes, streamline our deployment process, and implement proper testing for our game server.

Unfortunately, we haven’t been able to locate adequate documentation for the AMP Cubecodes panel API.

Could someone provide a guide or instructions on synchronizing our game server data with Git? Any relevant resources, code examples, or documentation for the AMP Cubecodes panel API would be greatly appreciated.

Thanks in advance

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