OS Name/Version: linux, Debian 11
Product Name/Version: AMP Release “Triton” v2.3.3, built 24/05/2022 15:04
Problem Description: when i try and fire up the stationeers server i created it seems to point at C:/Jenkins/jobs/Dedicated_Server(Linux) instead of the proper install directory and i am not sure how to fix it? just installed it from the install page and when i start the game it show all kinds of errors linking to that folder that i dont have.
Server Shutdown
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Assets.Scripts.Networking.SteamServer:ShutdownGameServer () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:962)
Assets.Scripts.Networking.SteamServer:OnDisable () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:942)
<b><color=yellow>Shutdown.</color></b>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Assets.Scripts.UI.ConsoleDebug:AddText (string) (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/UI/ConsoleDebug.cs:81)
Assets.Scripts.Networking.ServerAdmin:LogMessege (string) (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Networking/ServerAdmin.cs:1534)
Assets.Scripts.Networking.SteamServer:ShutdownGameServer () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:965)
Assets.Scripts.Networking.SteamServer:OnDisable () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:942)
<color=yellow>Shutdown.</color>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Assets.Scripts.Networking.ServerAdmin:LogMessege (string) (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Networking/ServerAdmin.cs:1535)
Assets.Scripts.Networking.SteamServer:ShutdownGameServer () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:965)
Assets.Scripts.Networking.SteamServer:OnDisable () (at C:/Jenkins/jobs/Dedicated_Server(Linux)/workspace/Assets/Scripts/Steam/Matchmaking/SteamServer.cs:942)
PlayerConnection::Cleanup##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1654338582703,"processId":262,"allocatedMemory":17453,"memoryLabels":[{"Permanent":40},{"NewDelete":208},{"Thread":128},{"Manager":1872},{"Shader":11520},{"Serialization":40},{"String":181},{"HashMap":1536},{"GI":296},{"VR":1536},{"Subsystems":96}]}
Steps to reproduce:
install and try and start up the server. when starting it will crash and show the same thing.
Actions taken to resolve so far:
deleted the instance and remade it and got the same thing.