Startup Issue with Valheim - Do I need to activate CPx Support?

System Information

Field Value
Operating System Linux - Armbian 23.11.1 jammy on aarch64
Product AMP ‘Decadeus’ v2.4.6.8 (Mainline)
Virtualization None
Application Valheim
Module GenericModule
Running in Container No
Current State Failed

Problem Description

Issue

I checked the install CPx at the setup, but I can‘t start Valheim nor Ark. Eventhough they are checked as compatible on the List. And now I ask myself if I need to activate it first.

Reproduction Steps

  • Install amp
  • Check CPx Support during the installation
  • Install Valheim or Ark:SE
  • Try to start it

Valheim, is it the modded version or vanilla? Only vanilla works on ARM.

ARK definitely does not work on ARM.

It’s the Vanilla version.
And I thought Ark works emulated because it is listed on the aarch64 compatibility site.

I may be wrong then. What happens when you try and start them? Do you get any console output?

On Valheim I get this console output and a Unity Memory manager output:
ERROR: ld.so: object ‘libdoorstop_x64.so’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

ERROR: ld.so: object ‘libdoorstop_x64.so’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

ERROR: ld.so: object ‘libdoorstop_x64.so’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

ERROR: ld.so: object ‘libdoorstop_x64.so’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

ERROR: ld.so: object ‘libdoorstop_x64.so’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

And the exit code 139

On Ark it is just „Signal 11 caught“ and exit code 134

This is from a modded server - Valheim Plus.

Oh thats strange. I didn‘t check anything for modded. I‘ll look into that.
Edit: I double checked Valheim+ and Bepinex is turned off

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.