System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
Product | AMP ‘Callisto’ v2.5.1.4 - 20240801.2 |
Virtualization | No |
Application | tModLoader 1.4+ |
Module | GenericModule |
Running in Container | No |
Current State | Ready |
Problem Description
Issue
I have created a tModLoader server and set it up inside AMP configuration page so that it autocreates a world named “world” at launch and autoloads it whenever the server restarts.
First, it doesn’t automatically creates this world. I have to do all the setup manually in the console (creating the world, choosing the name, its size, etc).
Second, it won’t autoload at launch. I always have to manually select the world in the console, set the number of players, the port, password, etc.
It seems like the server is ignoring certains parameters because changing other settings like “World Path” works fine.
Reproduction Steps
- Create a new tModLoader 1.4+ instance in AMP and update it
- Set the required tModLoader settings in AMP (Created World Name, World File, etc)
- Start the server
- When starting, the server waits for the user to create and select a world instead of autocreating/autoloading it