Startup Issue with Satisfactory - restarting directly after start and no connection via game

System Information

Field Value
Operating System Linux - Debian GNU/Linux 11 on x86_64
Product AMP ‘Callisto’ v2.5.1.4 (Mainline)
Virtualization None
Application Satisfactory
Module GenericModule
Running in Container No
Current State Stopped

Problem Description

Issue

I had problems with the creation of the Satisfactory server for some time, so I decided to set it up again from scratch today, so I deleted the old instance and set up a new one
But now the server keeps restarting.
When I got it to the point where it didn’t restart, I had the same error as before (that I can’t log in via the game. the game says the server seems offline).

Reproduction Steps

  • create Instance
  • update Instance
  • start the game
  • try to connect via game but says offline
  • change game port
  • cange back gameport

Possibly old incompatible saves, since Satisfactory stores them in the same directory for all servers

I dont have loadet any saves i want a breand new game and world

Possibly left over from a previous server. Have you looked in the Saves dir?

also looks like a breand new setup server

also now i get this entry at the console:
LogConsoleManager: Warning: Console object named ‘OSS.SteamInitServerOnClient’ already exists but is being registered again, but we weren’t expected it to be! (FConsoleManager::AddConsoleObject)

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