Yeah, because you broke your repos. x)
Delete the repo you added, put back the CubeCoders/AMPTemplates
one, then delete all the stuff you see under ADS01/Plugins/ADSModule/DeploymentTemplates
in the File Manager from ADS.
Yeah, because you broke your repos. x)
Delete the repo you added, put back the CubeCoders/AMPTemplates
one, then delete all the stuff you see under ADS01/Plugins/ADSModule/DeploymentTemplates
in the File Manager from ADS.
I’m getting a “Failed to connect to the server API” after the update.
I can confirm, fresh instance is working, where I was having the same issue before
I did not wipe my repos
thanks @IceOfWraith its start now Thank you verry mutch delete all bad things here please.
That’s a known bug. Unless you’re using a tool from a third party you can ignore it.
I’m getting it in game when trying to add the server in server manager.
fixed. It was a port forward issue caused by the update changing game port to udp & tcp
I have the service added twice.
The first one is in my red local IP 192.168…
The second one is with my public IP 89.158…, API error.
In the first one I can play correctly, in the second one I have errors and no I can’t configure the server.
Before long, I won’t have a problem when I want to check if my friends can log in from the outside.
Best regards
I can confirm as well that when creating a new instance, it is working.
Should it be as 7777 UDP or just TCP?
I run it into the router as UDP and now use it as both
Fixed
Works for me thank you
Thanks @IceOfWraith
What I did to fix:
Main Menu → Configuration → Instance Deployment → Instance Management → Configuration Repositories → Fetch Latest
After this start a new instance of the game
And now I have this problem.
While the templates were updating I started a game with friends directly from the Steam game, when the AMP server worked I wanted to pass it but apparently there is an error that the game pauses or does not save due to incompatibilities.
logsave: warning: new/old root size mismatch! logserver: display: server startup time elapsed and saving/level loading is done, auto-pause is allowed to proceed from now on (if enabled in server settings).
Any idea?
I just created a new instance and set it to do nothing agter creation. When I try to start the server it still won’t start and I also can’t update the server. Can someone help how to fix this issue?
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