Startup Issue with Rust Dedicated Server - start / stop keep loop

System Information

Field Value
Operating System Linux - Ubuntu 22.04.5 on aarch64
Product AMP ‘Callisto’ v2.5.1.8 (Mainline)
Virtualization QEMU_KVM
Application Rust Dedicated Server
Module RustModule
Running in Container No
Current State Stopped

Problem Description

Issue

Press the start button to switch the status to Starting → Stopped repeat indefinitely.

*Oh, I figured out how to watch the console

Is it impossible to build a Rust server in an arm64 ?

> Warning: Weak Symbol _ITM_RU1 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1824f6a0 (0x9cd76)
> Warning: Weak Symbol _ZGTtdlPv not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1824fb00 (0x9d636)
> Warning: Weak Symbol _ITM_RU8 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1824fff8 (0x9e026)
> Warning: Weak Symbol _ITM_memcpyRnWt not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff182504a8 (0x9e986)
> Warning: Weak Symbol _ZGTtnam not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff18250c88 (0x9f946)
> Error: relocating Plt symbols in elf libstdc++.so.6
> Error initializing needed lib libgcc_s.so.1
> Error loading one of needed lib
> Error initializing needed lib /home/amp/.ampdata/instances/RustServer01/rust/258550/RustDedicated_Data/Plugins/libRenderer.so
> Using emulated /home/amp/.ampdata/instances/RustServer01/rust/258550/RustDedicated_Data/Plugins/libRustNative.so
> Using emulated /usr/lib/box64-x86_64-linux-gnu/libstdc++.so.6
> Using emulated /usr/lib/box64-x86_64-linux-gnu/libgcc_s.so.1
> Warning: Weak Symbol _ITM_memcpyRtWn not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b24f060 (0x9c0f6)
> Look for arc4random in loaded elfs
> Warning, function arc4random not found in lib libbsd.so.0
> Look for arc4random in loaded elfs
> Warning, function arc4random not found in lib libbsd.so.0
> Error: Symbol arc4random not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b24f150 (0x9c2d6) in /usr/lib/box64-x86_64-linux-gnu/libstdc++.so.6
> Warning: Weak Symbol _ITM_RU1 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b24f6a0 (0x9cd76)
> Warning: Weak Symbol _ZGTtdlPv not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b24fb00 (0x9d636)
> Warning: Weak Symbol _ITM_RU8 not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b24fff8 (0x9e026)
> Warning: Weak Symbol _ITM_memcpyRnWt not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b2504a8 (0x9e986)
> Warning: Weak Symbol _ZGTtnam not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff1b250c88 (0x9f946)
> Error: relocating Plt symbols in elf libstdc++.so.6
> Error initializing needed lib libc.so.6
> Error loading one of needed lib
> Error initializing needed lib /home/amp/.ampdata/instances/RustServer01/rust/258550/RustDedicated_Data/Plugins/libRustNative.so
> Unable to preload the following plugins:
>         libRakNet.so
>         libRenderer.so
>         libRustNative.so
> Error: PltResolver: Symbol  sinf(optver 3: sinf@GLIBC_2.2.5) not found, cannot apply R_X86_64_JUMP_SLOT 0x7fff01d8f140 (0x7fff01cf9496) in UnityPlayer.so (local_maplib=(nil), global maplib=0x7002a2a0, deepbind=0)
> Shutdown handler: cleanup.
> Error: PltResolver: Symbol  free(optver 2: free@GLIBC_2.2.5) not found, cannot apply R_X86_64_JUMP_SLOT 0x7fff01d8f188 (0x7fff01cf9526) in UnityPlayer.so (local_maplib=(nil), global maplib=0x7002a2a0, deepbind=0)
> Error: PltResolver: Symbol Weak __cxa_finalize(optver 2: __cxa_finalize@GLIBC_2.2.5) not found, cannot apply R_X86_64_JUMP_SLOT 0x7ff

Reproduction Steps

  • I looked for an error occurrence like mine in the community, but there was none at all.
  • There is no Rust on the list of games going back in Arm64 environment, so I can’t know exactly.
  • I’ve looked into both the console and the logs, but I don’t get any output.

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