Startup Issue with Palworld - server is running but crashes at intervals

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Decadeus’ v2.4.8.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Starting

Problem Description


When playing, the server disconnects all players in intervals of 30 minutes to one hour.

Reproduction Steps

  • Put the server running
  • check that the connection is good
  • play the game for a while until the connection is terminated

Need more info like hardware setup. Palworld is a very demanding software and has a current memory leak to boot. It’s not uncommon for it to crash if it runs out of RRAM.

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