System Information
Field | Value |
---|---|
Operating System | Windows - Windows 10 Pro on x86_64 |
Product | AMP ‘Decadeus’ v2.4.8.0 (Mainline) |
Virtualization | None |
Application | Palworld |
Module | GenericModule |
Running in Container | No |
Current State | Starting |
UPDATE
I tried the solution suggested by Snake4life in THIS THREAD and now the server seems to be up, but players still get stuck in loading screen when trying to connect to it.
Problem Description
Issue
I shutdown the server and updated the application via SteamCMD (using scheduled tasks in AMP). Now AMP keeps saying “Starting Palworld” and the CPU usage is bouncing up and down.
No players are able to join and I can’t see what is going on via the Console.
I tried shutting down the instance in AMP and start it up again, but it didn’t seem to fix the issue.
The problem persist with Palworld version 0.1.5.0.
Reproduction Steps
- Shutdown application server
- Update application server
- Start application server