Startup Issue with Palworld - Game crashes and all recent saved data is lost

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Decadeus’ v2.4.8.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Stopped

Problem Description


As players go on the server the game will randomly kick everyone and what ever progress they were working on is gone making the game unplayable

Reproduction Steps

  • updated the server
  • Restarted the server
  • Monitored logs

This is unfortunately just an unreliable game. Do you have at least 16GB of free RAM? This reduces the frequency of crashes.

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