Startup Issue with Palworld - Crashing and not saving the data

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Callisto’ v2.5.1.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Ready

Problem Description

Issue

After playing for a while, sometimes the game’s data just deletes. It saves people’s map progress, but deletes all levels, pals, and anything else done while they are on.

Reproduction Steps

  • Log in and play on server for a time
  • Using /save before i log off
  • restart server

This appears to be a bug in Palworld itself. This is an issue that needs to be brought up with the games developers.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.