System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
| Product | AMP ‘Decadeus’ v2.4.7.0 (Mainline) |
| Virtualization | Docker |
| Application | Minecraft |
| Module | MinecraftModule |
| Running in Container | Yes |
| Current State | Stopped |
Problem Description
Issue
I JUST bought this server, it is modded and all of the files are in the correct location - just a few hours ago I made the server public to my group of 15 friends and only about 4 joined off the bat… the server ran just find for about an hour and then suddenly crashed. After trying to reopen it multiple times it crashed upon someone taking a step over 1 block… I changed the memory heap limit and it started working again for ab 20 minutes.. and crashed once again. I tried to change the limit more to no avail - I watched the console and it was saying that the server may be overloaded and it was ticks behind and crashed again.
Reproduction Steps
- changed Memory Limit (MB) Java Heap Size to lower amount/higher amount
- restarted the server and gave it time to load before having someone join.. it crashed shortly after
- checked the files and console information live… nothing was wrong except for the console saying “Can’t Keep up! Is the server overloaded? Running ----ms or ----ticks behind”