Space Engineers (Torch) - Server shows connection problems and low sim speed

System Information

Field Value
Operating System Linux - Debian GNU/Linux 13 on x86_64
Product AMP ‘Deimos’ v2.7.0.0 (Mainline)
Virtualization Docker
Application Space Engineers (Torch)
Module GenericModule
Running in Container Yes
Current State Stopped

Task

Fix Space Engineers server connection and performance issues

Problem Description

Issue

I am running a Space Engineers dedicated server using AMP on Hostinger. The server is completely fresh, with no mods installed.

The server starts correctly and shows “Server simulation speed: 1.02”, but all players experience periodic drops in client simulation speed (around 0.48).

These drops are not constant — they happen approximately every minute, then the simulation speed returns to normal (1.0), and then drops again repeatedly.

At the same time, the game shows frequent “connection problems” warnings.

This issue affects multiple players, not just me, even though we have good hardware (RTX 4050, Ryzen 5 7535HS) and stable internet connections.

Additionally, in the AMP panel, the SteamPort shows as “Not Listening”, while the main ServerPort is working.

We already tried:

  • Changing SteamPort to 27017
  • Restarting the server
  • Testing without mods
  • Connecting via direct IP

The issue persists.

Is this related to networking issues, server configuration, or AMP/Torch behavior?
Any help would be greatly appreciated.

Reproduction Steps

  • Created a new Space Engineers dedicated server using AMP (Hostinger)
  • Started the server with default settings (no mods, fresh world)
  • Connected to the server and noticed that every minute the client simulation speed drops (~0.48) and then returns to normal