Rust Dedicated Server - Lags and time zone

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Callisto’ v2.5.1.6 (Mainline)
Virtualization Docker
Application Rust Dedicated Server
Module RustModule
Running in Container Yes
Current State Ready

Task

Lags and time zone

Problem Description

Issue

The server is only having up to 5 people online, connected from same location as it is hosted (Lithuania), but the players are reporting short lags, even though they have 3-10 ping. Looks like server just makes them ‘hang’ for a split second.

Also, it would be useful if I could set the triggers based on my own timezone. How do I know whether UTC timing is taking summer time in to account or not? Is there a way to switch to another time zone format in the AMP console?

Reproduction Steps

  • Start server
  • Join a game
  • Join the server

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