Palworld - Server crashing after a few hours

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Decadeus’ v2.4.8.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Ready

Task

Palworld Dedicated server crashing

Problem Description

Issue

it appears the RAM usage creeps up to 7.3/7.77 but has happened at 6/7.77
any ideas on how to pull crash reports or to resolve this crash?

Reproduction Steps

  • Start the game
  • Play the game 1-3 hours with 2-3 players
  • Server will crash, instance must be manually reset

https://tech.palworldgame.com/dedicated-server-guide#requirement

Device needs more memory

how can I assign memory to Palworld instance? Or does it pick as much as available? Can I reserve some memory for Palworld instance?

Mine crashed after 15 mins of gameplay with 2GB / 16 GB allocated. So I think it´s not the memory for my crash…but I will upgrade to 32 GB…
where do I find crashlog pls?

Here´s some details about my crash:

https://imgur.com/a/nbfUWnK

I play in my internal network and loose connection (see ping command) to server, instance seems to restart, after 1-2 mins, I can join again. Sleep mode is NOT active, found no other options that could cause behaviour like this :frowning:

Palworld currently has a memory leak and will crash if it is unable to pull more. Minimum 4hr restarts are recommended depending on number of players you have; my server easily hits 22GB used within 4hrs. Giving it 7.77 GB is not even close to enough even with 2-3 players right now.

Palworld currently doesn’t log anything sadly.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.