System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
Product | AMP ‘Phobos’ v2.6.0.6 (Mainline) |
Virtualization | Docker |
Application | Palworld |
Module | GenericModule |
Running in Container | Yes |
Current State | Ready |
Task
Save Server
Problem Description
Issue
I am looking to save the server anytime to player count goes from >1 to 0 to help with some issues we’ve had with server loss. I have a backup set for every week, but I think we should be able to have it save more often?
Reproduction Steps
- Restart server (sometimes fails and have to manually press stop and start)
- Stop (doesn’t seem to save)
- Restart Server