OS Name/Version: Windows 11 23H2
Product Name/Version: v2.4.8, built 29/01/2024 18:40
Problem Description: New Enshrouded server fails to start after attempting to move files from Nitrado Host.
[online] Server connected to Steam successfully
[online] Server is not VAC Secure!
[online] Server SteamId: XXXXXXXXXXXXXXXXXXX
[online] Public ipv4: 67.XXX.XXX.XX
[OnlineProviderSteam] 'Initialize' (up)!
[OnlineProviderSteam] 'JoinOrCreateGame' (up)!
[OnlineProviderSteam] 'SetLobbyData' (up)!
[OnlineProviderSteam] 'JoinLocalPlayers' (up)!
[OnlineProviderSteam] 'ConnectToPeers' (up)!
[OnlineProviderSteam] finished transition from 'Uninitialized' to 'InGame' (current='InGame')!
[Session] 'HostOnline' (up)!
[Session] finished transition from 'Lobby' to 'Host_Online' (current='Host_Online')!
[savedata] Could not load container with currupt data crc 0x32c62f8829a11c01 != 0x982e2ffdde85c287.
[savedata] Retry 2 operation on Container '3ad85aea'
[savedata] Could not load container with currupt data crc 0x32c62f8829a11c01 != 0x982e2ffdde85c287.
Steps to reproduce:
- Step 1 - Create new Enshrouded AMP instance, all default options
- Step 2 - Start instance, update server files
- Step 3 - Copy server files from savegame directory from Nitrado to equivalent AMP dir
Actions taken to resolve so far:
I’ve successfully run Enshrouded servers in AMP, this is an attempt to get a Nitrado hosted server into AMP, so we do not lose our progress.
- Created new instance/updated and tried to drop savegame folder into AMP - same crc error
- Created new instance/updated, then started the server and replaced server files from savegame dir
- Tried copying just the server file (3ad84aea), tired copying all three (3ad84aea, 3ad84aea.backup, 3ad84aea.journal)
So I guess my question or help needed here is, what is doing the crc check on the server file and is there a way to disable it for this particular instance?
------------EDIT------------------
Dumb! You can’t reply to your own thread until someone else has?!?! lol
Please help!
Doing some googling I noticed people were having some success moving their local games to server hosting, etc… A few mental notes I made:
- It appears as though the server file naming is different maybe depending on where it’s hosted? Locally, versus on a VM, versus in Windows? The people having success appeared to have different file names. My server file names are the same 3ad84aea on Nitrado and 3ad84aea on Windows/AMP.
- Some people mentioned having _info files, which I’ve never seen … not sure if this is a local hosting thing?
- Nobody is mentioning the .journal file … I’m wondering if this is something newly implemented during one of the recent patches to help with the saving/lost progress bug?
Anyways, I guess I’ll try out the Enshrouded discord to see if anyone’s attempted what I’m doing or has seen the crc check on the server file.
Thank you!