ModdedMC Server (neoforge) Network Protocol Error

Heya!
I’ve tried

  1. Remaking instance
  2. Clearing UUID info
  3. Disabling some mods
  4. Hosting it on my main pc (which worked?)

here is the log (had to upload it cus its too big)

Ignore it saying Vanilla, it is 100% neoforge

This would be unrelated to AMP. From the crash report there the culprit might be Cobblemon.
Hard to tell for sure without the Client’s logs/latest.log, as the crash report is missing a lot of context.

Ah, was a bit weirded out thought because if i host it from my main pc it just works. but if i host it on my AMP it doesn’t

would it be ok if i posted both client and server log? (will do this tomorrow as im working and gotta sleep)

For sure yeah, this here is solid for sharing logs https://mclo.gs/

Alright, sorry it took time, work murdered me (i am limited to 2 links per post so let me know if you need more)

Server debug.log - NeoForge 1.21.1 Server Log [#ggaiSmW] - mclo.gs
Server latest.log - NeoForge 1.21.1 Server Log [#PpW9t9n] - mclo.gs

Doesn’t look like there are any significant errors server-side when the player joins, so you should hopefully find some more info in the client’s latest.log and other logs