System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 11 on x86_64 |
Product | AMP ‘Decadeus’ v2.4.6.10 (Mainline) |
Virtualization | QEMU_KVM |
Application | Minecraft |
Module | MinecraftModule |
Running in Container | No |
Current State | Ready |
Task
Crash when hitting a player
Problem Description
Issue
It’s easy, when someone hits others their minecraft crash.
PVP is allowed, server with Forge 1.12.2 and mods, Java 8.
Logs in server at crash:
sorijose lost connection: Internal Exception: io.netty.channel.unix.Errors$NativeIoException: syscall:read(…) failed: Connection reset by peer
Also happens when you attack hostile mods.
Reproduction Steps
- Join Server
- Hit other player on the server
- Game crash