System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 13 on x86_64 |
| Product | AMP ‘Proteus’ v2.8.0.4 (Mainline) |
| Virtualization | Docker |
| Application | Minecraft |
| Module | MinecraftModule |
| Running in Container | Yes |
| Current State | Ready |
Task
Run Minecraft Server
Problem Description
Issue
The server runs much slower than expected. When checking the H panel the CPU usage rarely breaks 25%. The server has two cores so I don’t understand how it’s not breaking 25% of its maxing out the main core on the single threaded processing of the Minecraft server. Is there something not configured correctly or wrong with the server node?
Any advise would be greatly appreciated.
Thanks!
Reproduction Steps
- Start server
- Wait for the entire Minecraft instance to finish loading
- Try to load chunks or anything