System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
| Product | AMP ‘Phobos’ v2.6.3.2 (Mainline) |
| Virtualization | Docker |
| Application | Minecraft |
| Module | MinecraftModule |
| Running in Container | Yes |
| Current State | Ready |
Problem Description
Backup, Template and Console issues
Issue
I have been using AMP for a few months now, and I like it very, very much, but there are certain issues I encountered in that period that I am unable to fix. I hope the post is not too long, any help is appreciated.
Backups
Backups not deleting oldest
Every once in a while (on 3 servers, about once a week), a scheduled backup fails because the “Backup Space Limit” or the “Backup Count Limit” is being reached, although “Delete Single Oldest” is active. Is there a fix for that?
How to take backups, only if players were online (e.g. Minecraft)
Is there a setting that I missed to only take backups if a player has connected to the server between the last backup and now? Taking a backup every day, even if no one joined the server, is not that optimal, because at some point, all backups end up having the same state, which destroys the purpose of having multiple backups. So is there a possibility to configure a schedule to only run if a player joined between backups?
Templates
What is the “Instance Tag / Order ID”
I recently reregistered my AMP instance to enable the “Templates” feature of my advanced license. After reading the documentation and creating a template, if I want to deploy it for an existing user, it wants an “Instance Tag / Order ID”. What is meant by that, and how can I find it?
Templates not working
Separately from the question above, I have a problem with templates in general, no matter which “Provisioning Flags” I enter, none of them are working. For example, the easiest one on a Minecraft server being “Minecraft.SkipEULACheck” = “True” is not working. Did I configure something wrong or forget something? I tried it multiple times, with multiple sets of provisioning flags, and nothing seems to work.
Console
Console history not working correctly
Even after changing the “Console Scrollback Period” to absurdly high numbers in the settings, the console (specifically on Minecraft instances) doesn’t really show everything it is supposed to. It states to “only show the last 1000 lines”, but it is more like 10-30 lines at best, or nothing at all. It is really annoying because I have to go through the logs for basically everything I want to check. If I keep the console open while doing stuff on the server, it shows correctly at the time being, but not for long.
Is there a way to configure the console to show everything to the 1000-line limit? I also read a post a while ago that the console is supposed to be reworked, but that post was, I think, two years ago. Is there anything planned in the near future?
I would appreciate any input or help on any of the provided topics. ![]()
Reproduction Steps
- Setup AMP on Linux (Ubuntu 24.04.3)
- Setup Minecraft Servers (Paper 1.21.1 - 1.21.8)
- Reregister your AMP Instance to activate “Advanced Features”