System Information
| CPU Model | AMD EPYC 9354P 32-Core Processor |
|---|
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
| Product | AMP ‘Phobos’ v2.6.3.2 (Mainline) |
| Virtualization | Docker |
| Application | Minecraft |
| Module | MinecraftModule |
| Running in Container | Yes |
| Current State | Ready |
Task
Trying to diagnose and resolve severe CPU usage and chunk loading lag on our Craftoria NeoForge server
Problem Description
Issue
We’ve noticed that our server’s CPU usage spikes to 100% whenever chunks are being loaded — especially when flying quickly through the world using spells or jetpacks. As more players join (up to four), the issue becomes significantly worse.
It seems like the CPU simply can’t handle the chunk generation and loading properly, causing heavy lag and extremely slow terrain updates.
Since Craftoria is a rather demanding modpack, we understand some performance impact is normal — but this looks excessive.
Reproduction Steps
- Joined the server with one player and began flying through unexplored terrain using jetpacks and/or teleportation spells.
- Observed CPU usage reaching 100% during chunk generation and rendering, causing severe lag and slow chunk loading.
- Repeated the same test with up to four players — performance degraded further, with the same high CPU usage behavior.
- Reduced both render and simulation distance settings, but this had no noticeable impact on performance.