Running a Windrose server on an ubuntu 24 LTS (12cores 24GB). Server is up&running, connecting via invite code works fine. Have been playing yesterday for 6 hours with 3 friends.
But … there is no persistance of the buildings. Just an empty island.
I backed up the container after install and at 0500 - trying to connect seems to create a new world any time a player tries to connect.
I went back to the snap from 0500 & deleted all the new seeds & set “WorldIslandId”: to the correct Seed → still empty island.
Any chance of restoring the progess we made?
I am having the same issue. Every time I reboot the instance in AMP, a new WorldIslandID is created which makes a new map. Updating the ServerDescription.json file to point to the correct WorldIslandID doesn’t help.
I currently have a support ticket open with the Windrose developers in their Discord and they are looking into to see if it’s a bug on their end.