Hello,
I’m reaching out to inquire if it would be possible to add support for hosting Sauerbraten Cube 2 servers in AMP in the future.
Sauerbraten is an older game, but it still has an active player base, and having the ability to create and manage servers for it through AMP would be a fantastic addition for the community.
For reference, here is the official website for the game: http://sauerbraten.org/
Additionally, I found a helpful guide that includes documentation on setting up a Sauerbraten server. At the end of the guide, the author even creates a Docker image for hosting the server: https://zanderwork.com/blog/hosting-a-sauerbraten-server/
Thank you in advance for considering this request. Please let me know if you need any additional information or resources to assist with this integration.
Best regards,
Sean
I’ve got a template in my dev branch: Greelan/AMPTemplates:dev
Linux only as the server refuses to run under AMP on Windows (likely due to the server being run as a service via the Network Service user)
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Hello Greenlan
Thanks a lot ! I will try it now.
I’m on Linux so the windows version not a problem and I can imagine most of players on this game running linux.
Update :
Everything is working perfectly for me. Thanks a lot Greenlan for your work !
This make it so much user friendly to manage then running the server in the terminal.
Nice. Does the server log user joins and leaves? I can add that to the template if so
Given this seems to work I will merge it into the main repo and remove it from my dev repo
(Who’s Greenlan btw? Lol)
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Hey *Greelan, my bad! 
I checked the log files, and everything seems fine there I can see myself joining and leaving with my username as expected.
In the console, I only see messages like “client connect (IP)” and “disconnected client (IP)” when I join or leave but that seem fine.
However, There’s an issue with the “Active Users” count on the instances page. The count seems stuck at 8, even when I change the max user limit to 16 and restart the server.
And also it still displays “0/8” and doesn’t update to reflect when someone connects to the server like 1/8 for example.
Thanks again for you time and work.
Fixed the first issue.
I need the logs to address the second issue.
The player count feature is working well it shows 0/16 perfectly.
Here are all the logs: https://www.swisstransfer.com/d/3818fdf0-c82f-4b39-9858-940d6e527851.
I’m not sure if this is exactly what you need, but I hope it helps.
That said, the server is working perfectly for me. Even though the player count doesn’t display the number of players logged into the server, it’s not a big issue for me personally.
Thanks. That’s not great logging but it will be something.
Sorry didn’t know what u needed exactly
No, that was fine. It’s just that the server’s logging isn’t great