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Does AMP have a built-in text editor?
I’d like to know if AMP includes a built-in editor so I can edit server files directly through the web interface, similar to how MobaXterm allows remote file editing. -
How can I edit files for servers set up through Docker in AMP?
Currently, I need the instance to be running in order to edit files, which is counterproductive. For some games, having the server running causes it to overwrite any file changes I make. Is there a better workflow for editing files in this setup? -
Editing game and mod configuration files (e.g., Project Zomboid):
Some games, like Project Zomboid, allow you to edit server configuration files and even variables for installed mods. While AMP provides a UI for some server settings, it doesn’t seem to offer a file browser or editor for more advanced or mod-specific config files. Is this expected behaviour, or am I missing something?
- AMP’s interface does have a built-in text editor
2a. AMP mounts the docker container to the filesystem, so it’s virtually the same as if you were running the game server outside of docker.
2b. You can start an instance without starting the game server “inside”, and if the instance is stopped you can edit the files using the main panel’s file manager.
2c. If the game is overwriting the files you’ll need to stop the server, make the changes, then start it again. There isn’t really a way around that unless you have a mod/plugin on the server that allows you to load in the changes on the fly (to elaborate, most game severs flush to the disk while shutting down, overwriting your changes).
- AMP does provide a file browser on the left-hand side of the screen after managing an instance. You can also access the files over SFTP if you’d prefer.