Im trying to take an existing save game from my enshrouded servers and import them into the AMP Server files. When i copy and paste them into the AMP file manager and restart the server it will just create new save files and ignore the one i pasted.
Reproduction Steps
Copy Existing save game
use file manager to paste save game into enshrouded save game folder
Make sure you’re using AMP’s file manager and/or AMP’s built-in SFTP, as the Windows File Explorer will break file permissions. (run ampinstmgr fixperms in CMD to resolve any permission issues)
I am using the integrated file manager, I added the same game folder from my existing enshrouded game files as a virtual directory. When i delete the new save game files made by the AMP instance and paste in the old save game file and index file, then restart the instance it will just create a new save file and ignore the files i put in there.
I haven’t played the game myself, but I’d suggest looking in the settings to see if there’s a way to specify the world’s “name” if Enshrouded has anything similar to that
Thanks for the help, I did get this resolved and working. The changes only ever stuck when the instance was stopped and put into “idle” mode and then I made the changes using winscp then started the server again.