Customization with Valheim - Server wont start with Mods

System Information

Field Value
Operating System Windows - Windows 11 Pro on x86_64
Product AMP ‘Decadeus’ v2.4.6.4 (Mainline)
Virtualization None
Application Valheim
Module GenericModule
Running in Container No
Current State Starting

Problem Description

Issue

If I do the steps listed, I will get a starting Valheim Server… state 3 with a error code 0. I have the entire list of mods in the current server but can’t seem to get a proper error code.

Reproduction Steps

  • Create base Instance with Bepinex then hit update
  • Add files for mods to specific folders (Plugins, ect)
  • Start server.

If you make a fresh instance with Bepinex and add no mods/plugins - does it start?

Yes it starts and appears to run fine. (Uses around 4GB of ram)

I should add that after adding mods only thing as an error i cam get in the console is valheimraft image doesnt match however still wont work after removing that mod. Also would like to mention that when i do fire off the heavily modded version i see up to about 8GB of ram usage before it quits.

How are you adding the mods exactly? Are you using AMPs file manager/SFTP to do it?

I found the issue. So I ended up loading each mod individually and ran the server after each install. Found a few conflicts and removed them. All is well. Thank you for reaching out.

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