Customization with Project Zomboid - Project zomboid mod update restart

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Decadeus’ v2.4.7.0 (Mainline)
Virtualization HyperV
Application Project Zomboid
Module GenericModule
Running in Container No
Current State Ready

Problem Description

Issue

I’m creating a PZ server with mods, and i want to create a way to reboot when mod updates.

As i can see there is a way to send a command to pz server console. It’s there any way to catch the answer? Because if i send the command “CheckModsNeedUpdate” the console answer if it is needed or not this way

command entered via server console (System.in): “CheckModsNeedUpdate”
CheckModsNeedUpdate: Checking…
Checking started. The answer will be written in the log file and in the chat
CheckModsNeedUpdate: Mods updated

If there is any way AMP can catch the answer of this command?

Thank you

Reproduction Steps

  • Create a time trigger every 10 minutes
  • Send a command to PZ console
  • Catch the command response and store it into a variable
  • Add another trigger to check the value of the stored variable
  • Reboot the server if the value is Need Update

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