Customization with Minecraft - trigger creation

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Phobos’ v2.6.0.6 (Mainline)
Virtualization Docker
Application Minecraft
Module MinecraftModule
Running in Container Yes
Current State Ready

Problem Description

Issue

I have created a trigger so that when the user connects to the Minecraft server, they send a message to Discord and a message through the game. But this message is sent twice, how can I avoid this?

Reproduction Steps

  • Click Schedule
  • Add Trigger
  • select user joins game
  • add message on discord
  • add message on minecraft

It’s a known bug, and will be fixed at some point

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