System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
| Product | AMP ‘Callisto’ v2.5.1.8 (Mainline) |
| Virtualization | Docker |
| Application | Arma 3 |
| Module | GenericModule |
| Running in Container | Yes |
| Current State | Starting |
Problem Description
Issue
I have also tried using the ModIDs in the “load mods”, “load server mods” and “load client mods” input fields - depending on what mods were installed. Regardless the console keeps saying the mods are empty.
Every mod is being uploaded through an FTP (WinSCP) and appear to not have any issues. Am I just doing something wrong?
Reproduction Steps
- at every install (first ones shown and last one) i placed the mods as @modname in the Server Config
- installed mods in the root folder
- installed mods in a folder named @mods - after that tried installing mods in a folder named mods - both failed (mods were empty according to console)