System Information
Field | Value |
---|---|
Operating System | Linux - Ubuntu 22.04.4 on x86_64 |
Product | AMP ‘Callisto’ v2.5.1.0 (Mainline) |
Virtualization | None |
Application | Application Deployment |
Module | ADSModule |
Running in Container | No |
Current State | Indeterminate |
Problem Description:
After the server starts the server only loads the base mod.
Note:
The mods are enabled in the mods-list.json file.
Steps:
I created the mods folder in the same directory as the bin and data folders.
I then Coped the mods from my computer and added them to the mods folder.
Then I started the server. The server starts but it does not load the mods I added.
This is what the console output:
19:57:53: Console
2024-07-04 00:57:53; Factorio 1.1.109 (build 62320, linux64, headless)
Operating system: Linux (Debian 12)
Program arguments: “/AMP/factorio/bin/x64/factorio” “–create” “/AMP/factorio/./saves/Warp_TESTING.zip” “–console-log” “log.out” “–bind” “0.0.0.0:34197” “–rcon-port” “7778” “–rcon-password” “–server-settings” “/AMP/factorio/data/server-settings.json” “-c” “/AMP/factorio/config/config.ini”
Config path: /AMP/factorio/config/config.ini
Read data path: /AMP/factorio/data
Write data path: /AMP/factorio/config [564537/703075MB]
Binaries path: /AMP/factorio/bin
System info: [CPU: Intel(R) Core™ i7-3610QM CPU @ 2.30GHz, 8 cores, RAM: 15885 MB]
Environment: DISPLAY= WAYLAND_DISPLAY= DESKTOP_SESSION= XDG_SESSION_DESKTOP= XDG_CURRENT_DESKTOP= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD=
Running in headless mode
Loading mod core 0.0.0 (data.lua)
Loading mod base 1.1.109 (data.lua)
Loading mod base 1.1.109 (data-updates.lua)
Checksum for core: 607699937
Checksum of base: 1054619811
Prototype list checksum: 3034860339
Info PlayerData.cpp:76: Local player-data.json available, timestamp 1720053471
Info PlayerData.cpp:83: Cloud player-data.json unavailable
Info GlobalContext.cpp:1317: Resetting config.
Factorio initialised
Info Main.cpp:787: Creating new map /AMP/factorio/./saves/Warp_TESTING.zip
19:57:54
Loading level.dat: 1089428 bytes.
Info Scenario.cpp:204: Map version 1.1.109-0
Checksum for script /AMP/factorio/config/temp/currently-playing/control.lua: 3702463597
Done.
Goodbye
2024-07-04 00:57:54; Factorio 1.1.109 (build 62320, linux64, headless)
Operating system: Linux (Debian 12)
Program arguments: “/AMP/factorio/bin/x64/factorio” “–start-server” “/AMP/factorio/./saves/Warp_TESTING.zip” “–console-log” “log.out” “–bind” “0.0.0.0:34197” “–rcon-port” “7778” “–rcon-password” “–server-settings” “/AMP/factorio/data/server-settings.json” “-c” “/AMP/factorio/config/config.ini”
Config path: /AMP/factorio/config/config.ini
Read data path: /AMP/factorio/data
Write data path: /AMP/factorio/config [564537/703075MB]
Binaries path: /AMP/factorio/bin
System info: [CPU: Intel(R) Core™ i7-3610QM CPU @ 2.30GHz, 8 cores, RAM: 15885 MB]
Environment: DISPLAY= WAYLAND_DISPLAY= DESKTOP_SESSION= XDG_SESSION_DESKTOP= XDG_CURRENT_DESKTOP= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD=
Running in headless mode
Loading mod core 0.0.0 (data.lua)
Loading mod base 1.1.109 (data.lua)
19:57:55
Loading mod base 1.1.109 (data-updates.lua)
Checksum for core: 607699937
Checksum of base: 1054619811
Prototype list checksum: 3034860339
Info PlayerData.cpp:76: Local player-data.json available, timestamp 1720054674
Info PlayerData.cpp:83: Cloud player-data.json unavailable
Info GlobalContext.cpp:1317: Resetting config.
Factorio initialised
Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
Loading map /AMP/factorio/./saves/Warp_TESTING.zip: 664501 bytes.
Loading level.dat: 1089448 bytes.
Info Scenario.cpp:204: Map version 1.1.109-0
Loading script.dat: 1171 bytes.
Checksum for script /AMP/factorio/config/temp/currently-playing/control.lua: 3702463597
Reproduction Steps:
- Create Factorio instance
- Create mods folder, add mod zip files, add mods-list.json
- Start Server