Product Name/Version: Minecraft Bedrock server on AMP 2.4.2.0
Problem Description: AMP panel time is correct, Minecraft server console in AMP is correct, however the Minecraft bedrock servers time is 5 hours ahead when reported in game. For instance, if it’s 7pm in the panel, it shows 12 midnight in the server. This seems like it’s something simple I’m missing. I have a task set up under schedules to display the current server time every hour with the {@Time} command. Is there a server side setting?
Thanks!
Steps to reproduce:
Check the server time via a scheduled task using the {@Time}
Actions taken to resolve so far: reinstalled instance and server.
The front end was definitely using eastern time. That just didn’t translate in game for some reason. Regardless, I fixed the issue by just adjusting the time by 5 hours in the schedule to compensate UTC to ET and entering the time manually into the text field. It was a little redundant, but it gets the job done.
Is the time zone something that can be changed in a future release, or are there other limitations here? Not a major deal, just a minor annoyance.