Connectivity Problem with Windrose - Server crashes when client joins

System Information

Field Value
Operating System Linux - Ubuntu 25.04 on x86_64
Product AMP ‘Deimos’ v2.7.2.0 (Mainline)
Virtualization ProxmoxLXC
Application Windrose
Module GenericModule
Running in Container No
Current State Ready

Problem Description

Issue

When client tries to connect to a server it crashes and loading screen throws back to a main menu.
Save file works using ‘Host a game’ on a PC.
The server was working fine for a couple of days even after a recent update until today

[2026.04.18-15.43.34:455][870]LogOutputDevice: Error: === Crash Stack Trace: ===
[2026.04.18-15.43.34:455][870]LogOutputDevice: Error:
[2026.04.18-15.43.34:455][870]LogOutputDevice: Error: [Callstack] 0x000000014ba5f6c8 WindroseServer-Win64-Shipping.exe!UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x000000014ba5d99e WindroseServer-Win64-Shipping.exe!UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x000000014bf8cbaf WindroseServer-Win64-Shipping.exe!UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x00006fffffaa93d1 kernel32.dll!BaseThreadInitThunk() [Z:\usr\src\wine-9.0~repack-4build3\dlls\kernel32\thread.c:61]
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x00006fffffca598b ntdll.dll!UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction
[2026.04.18-15.43.34:456][870]LogOutputDevice: Error:

Reproduction Steps

  • Search server by an invite code
  • Enter password
  • Press connect

This is happening to me as well. I get an error about memory critical sometimes before crashing but memory is never over 30%.

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