Connectivity Problem with Minecraft - Connection and schedule issue

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Phobos’ v2.6.0.2 (Mainline)
Virtualization Docker
Application Minecraft
Module MinecraftModule
Running in Container Yes
Current State Ready

Problem Description

Issue

Hi, 1, the schedule keeps resetting every day, which is annoying

And 2, my players and I often are bugging like crazy despite our internets and hardware being good (150mbps and 30ms to the server) with 90 fps, we roll back like crazy (despite the server only using 6gb of ram and 10 of cpu) so please help

Reproduction Steps

  • Made the server
  • all the ports etc. are by default
  • our players bug for no apparent reason

Minecraft is singlethreaded, so 10% of the system’s overall CPU could be a decent amount depending on the number of cores/threads on the system.
You’ll want to use something like the Spark mod/plugin to diagnose the issue further.
Double check that your render distance is something reasonable (default is 10), as generating too many chunks can cause CPU bottlenecks

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