Connectivity Problem with Minecraft Bedrock - Other players cannot connect

System Information

Field Value
Operating System Linux - Ubuntu 24.04.2 on x86_64
Product AMP ‘Phobos’ v2.6.0.12 (Mainline)
Virtualization None
Application Minecraft Bedrock
Module GenericModule
Running in Container No
Current State Ready

Problem Description

Issue

I just made a home server for Minecraft Bedrock. I fully set it up, and it works for me. I am playing on the same Wi-Fi as the server is connected to. I am attempting to have friends that are not connected to the same wifi connect to the server, to which they are met with “Incorrect Server Address” It claims the address is not properly formatted. They claim that it is and sent me photo proof that it is the same as my own. Is there something on my end, as the administrator of the server, that I need to do to allow them to join before they are able?

Reproduction Steps

  • Set up Minecraft Bedrock Server
  • Look at settings to see incompatible settings with more users
  • Did not find any settings to my knowledge that would impact players joining

Does the server show up if you put it into this status checker here? (tick the Bedrock box)
https://mcsrvstat.us/

If not, then I’d suggest checking the port forwards you added in your router to see if they’re pointing at the right local IP and port

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It does not.

I’ll admit that I am very new to this and do not fully understand it. I only put in the numbers and port that were given to me under the connection info on the status page of AMP.

If you’re looking at the panel in your local network, that’ll most likely be the local IP, which only people in your same network can use.
You’ll need to port forwrad the IP and port in your router, then give your friend the public IP.
With port forwarding, just google your router’s model plus “how to port forward”
For the public IP, google “what is my IP”

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Following the port forward, is the primary endpoint, which has now changed, the connection information that I would give out? This information matches the reserved IP address that xfinity router has stated.

I attempted this using my phone on mobile data, and it still does not allow me to connect.

You would give out the public IP plus the port yeah, double check that you’ve port forwarded the Bedrock port (19132 UDP by default).
If that still doesn’t work, check to see if the WAN IP in your router starts with a 100 and see if it matches the public IP that google gave you.

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I used the Bedrock port, the one you listed.

I checked my WAN IP for IPv4 and it matched what is listed with google, however it does not start with 100. How would I fix this?

Good news that it matches. Just a sanity check, but the server says that it’s fully started and running in AMP right?

Yes. I can join the server on other devices connected to my router, just not outside devices.

Odd, mind showing the port forward?

I definitely can; I just dont know what is necessary to censor, if anything, so my private
IP isnt blatantly posted.

I can post it soon

Private IPs aren’t unique, so they don’t need to be censored. Public IPs also aren’t that sensitive as there isn’t much someone can do with one, but that’s more personal preference.

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I cannot post my AMP screenshot until there is another comment

Beep borp, another comment we go (that looks fine from what I can tell at least)

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…This is a complete sentence…

This is where I run into issues, because these dont match with those

…This is a complete sentence…

Yeah that doesn’t match the IP in AMP because AMP only really knows/cares about IPs that are “owned” by the machine that’s running AMP.
TL;DR, that’s normal and looks fine from what I can tell.
The port forward also looks to line up fine. Really odd overall.

Interestingly enough, it looks like it’s up?
https://mcsrvstat.us/bedrock/73.130.129.28