Connectivity Problem with Farming Simulator 25 - Farming Simulator 25 Failed to join the server

System Information

Field Value
Operating System Linux - Debian GNU/Linux 13 on x86_64
Product AMP ‘Proteus’ v2.8.0.4 (Mainline)
Virtualization Podman
Application Farming Simulator 25
Module GenericModule
Running in Container Yes
Current State Ready

Problem Description

Issue

In Farming Simulator 25, the server has been set up on AMP and in the web interface and is running. The server can also be found in the multiplayer menu within the game, and you can join it with the correct password. At 55% progress, the process stops and the status remains “Waiting for acceptance by game host…”. There is nothing in the console on AMP or in the web interface that can be used to accept the request.

Translated with DeepL.com (free version)

Reproduction Steps

  • Start Server in AMP
  • Finish the start over the Webinterface
  • Join the Server over the game

Hi there, I also had this exact issue when trying to set a server up this weekend. I went through a myriad of options to try and get it working but I did find something that got it working for me.

I sent claude out researching threads with similar symptoms and one suggestion that came back was to move the game port one up, so 10824 -UDP.

This worked and got me in game once I’d set the port forwarding rules in my router and proxmox node. I have no idea why it works, so hopefully someone with more knowledge of how AMP uses Proton and WINE can explain.

Can I ask where you changed the port to one higher?

I changed the port in the web view, but in AMP I can’t find the option to change the game port from 10823 UDP to 10824 UDP.

I’d like to try out your suggested solution.