System Information
| Field |
Value |
| Operating System |
Linux - Debian GNU/Linux 13 on x86_64 |
| Product |
AMP ‘Proteus’ v2.8.0.2 (Mainline) |
| Virtualization |
Podman |
| Application |
Dune Awakening |
| Module |
GenericModule |
| Running in Container |
Yes |
| Current State |
Ready |
Problem Description
Issue
Getting the above error on my Dune instance. I’ve setup the server, updated several times, I know the ports are forwarded correctly to the AMP appliance because I was running a Dune server on a Windows VM on my proxmox machine previously. The instance is set to 0.0.0.0 and should be receiving the traffic from my firewall.
Reproduction Steps
- Installed Dune Server
- Updated until all other processes showed good
- Re-activated Token per google results
Did you ever get any resolution on this?
SOLUTION:
I had a similar issue while running on Proxmox. Symptoms I was exhibiting:
- Same as OP with the UE5 Not Listening (0/30, need 2)
- Active instances would drop to zero after launchers failed (logs below)
[mock-k8s] [ERROR] [mock-k8s] [ERROR] Survival_1/p1 launcher failed (err=exit status 1 realPid=1106) — cleaning up
[mock-k8s] [INFO] [mock-k8s] [INFO] Active instances: 4
[mock-k8s] [ERROR] [mock-k8s] [ERROR] DeepDesert_1/p8 launcher failed (err=exit status 1 realPid=1118) — cleaning up
[mock-k8s] [INFO] [mock-k8s] [INFO] Active instances: 3
[mock-k8s] [ERROR] [mock-k8s] [ERROR] Overmap/p2 launcher failed (err=exit status 1 realPid=1125) — cleaning up
[mock-k8s] [INFO] [mock-k8s] [INFO] Active instances: 2
- Internal Server error 500 (logs below)
[23:26:36 9 ERR FLSAPI] ("api/Battlegroups_DeclarePopulationAndActivity") HTTP Request Error: System.Net.Http.HttpRequestException: Response status code does not indicate success: 500 (Internal Server Error).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at BattlegroupDirector.Fls.Api.ExecuteAzureApi[R](String ApiName, Object Args, Int32 FlsFunctionVersion)
Response Content: {"ErrorCode":500003,"Code":500,"Status":"Internal Server Error","Error":"INVALID_DATA","ErrorMessage":"Error in DeclarePopulationAndActivityAsync: An unexpected error occurred. Please try again later - Battlegroup 'sh-xxxxxxxxxxxxxxx-xxxxx' in region 'North America' is inactive - Status: 20 | Last heartbeat: 1/1/1970 12:00:00 AM."} | Arguments: "{"Region":"North America","BattlegroupId":"sh-xxxxxxxxxxxxxxxx-xxxxxx","BattlegroupActivityRatio":0,"BattlegroupCurrentActive":0,"BattlegroupMaxPlayerCapacity":0,"IsLocked":false,"ServerIdToPopulationAndActivityMap":{},"PartitionIdToPopulationAndActivityMap":{},"DemoPlaytimeInSecondsPerPlayerId":{},"FlsClientVersion":1,"FlsFunctionVersion":1,"PlatformName":"director"}"
```
Issue: CPU setting in the VM within proxmox. Setting the CPU to “host” rectified all issues and I am now running successfully. This is listed in the setup guide. However, I made the mistake of updating the resource without restarting the VM by proxmox (not internally with a reboot).
Cheers!