System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
Product | AMP ‘Phobos’ v2.6.0.4 (Mainline) |
Virtualization | Docker |
Application | Astroneer |
Module | GenericModule |
Running in Container | Yes |
Current State | Ready |
Problem Description
Issue
I am unable to connect to the Astroneer server, i have tried all kinds of things. - Updating the instance, updated the actual AMP kernel without any luck.
- Gone through logs without any luck.
- Removed instance completely and use default settings. Same result.
- I have tried connecting to the astroneer server by using the local ip address, but that didnt work.
The thing is, when i add the astroneer server in my astroneer client - it gets pinged so i can see 0/8 players on it, but when i connect to it, it hangs for 1 minute and then says connection failed.
I used to run an astroneer server a few weeks ago, but it stopped working when the new DLC for astroneer came out, which was yesterday.
Reproduction Steps
- open amp and create a new instance
- wait for the instance installation process to complete
- edit the instance and change port to 22515 (the default port is already in use in my case)
- Forward the port to 22515 on the router.
EDIT: Someone mentioned on the Astroneer discord that the client version and server version has to match. The game doesnt show any useful error messages when it fails.
Could someone tell me how to find the game version of astroneer?
EDIT2: I found a fix, i had to disable encrpytion in Engine.ini. This was never a server issue, but a client issue:
[SystemSettings]
net.AllowEncryption=false