System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 13 on x86_64 |
| Product | AMP ‘Proteus’ v2.8.0.4 (Mainline) |
| Virtualization | Podman |
| Application | Astroneer |
| Module | GenericModule |
| Running in Container | Yes |
| Current State | Ready |
Problem Description
Issue
Running the Astroneer dedicated server (App ID 728470) inside an AMP instance (version 2.8.0.4) on a Debian Linux host running in a container/Podman environment. After switching the Proton version to GE-Proton9-1 to resolve initial startup errors, the server process successfully launches and the RCON/console port (1234 TCP) changes to a listening state. However, whether the ZeroTier virtual mesh VPN is active or disabled, and despite waiting over 5 minutes for the Unreal Engine process to initialize, the game port (7777 UDP) persistently fails to open or show as listening, preventing any connection to the server.
Reproduction Steps
- Installed AMP version 2.8.0.4 on Debian Linux running inside a container environment.
- Deployed the Astroneer dedicated server (App ID 728470) via SteamCMD in AMP.
- Changed the Proton version to GE-Proton9-1 in AMP settings to allow the server binary to start successfully.
- Verified that the server starts and listens on the RCON/console port (1234 TCP), then waited for the Unreal Engine process to open the game port (7777 UDP).
- After 5 minutes port 7777 still does not listen.