Connectivity Problem with Application Deployment - Player gets kicked when somebody else sneakes on server

System Information

Field Value
Operating System Linux - Debian GNU/Linux 12 on x86_64
Product AMP ‘Phobos’ v2.6.0.0 (Mainline)
Virtualization QEMU_KVM
Application Application Deployment
Module ADSModule
Running in Container No
Current State Indeterminate

Problem Description

People getting kicked when somebody else sneakes or is in another dimension

Issue

We had issues of people randomly getting kicked, some were solved by downgrading certain mods on client side, while others were solved by upgrading this instance(i think). However one member gets kicked, whenever somebody else sneakes (shift-klicks) or is in other dimension…

Reproduction Steps

  • Player 1 and 2 online on Server
  • Player 1 sneakes
  • Player 2 gets kicked

That wouldn’t have to do anything with AMP, you’d have to read the server (and maybe client) logs/latest.log to figure out what’s going on

SOLVED: The problem was a version mismatch of the Journey’s Map Mod

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