Configuration with V Rising - server overwrite my manual configs

System Information

Field Value
Operating System Windows - Windows Server 2025 on x86_64
Product AMP ‘Phobos’ v2.6.3.0 (Mainline)
Virtualization None
Application V Rising
Module GenericModule
Running in Container No
Current State Ready

Problem Description

Issue

The game overwrites my ServerHostSerrings and ServerGameSettings that I edit on two places [four times in total] (v-rising\somenumber\VRisingServer_Data\streamingAssets\Settings and v-rising\somenumber\save-data\Settings) when I start the server. The web interface is missing a few options I want to change, namely StartingEquipmentID and UnlockedAchievemets.

So how do we do this? I have tried write protecting the files, but then the server won’t start. Is there a way for the server to respect my edits?

Best regards
Steinar

I

Reproduction Steps

  • stopping server
  • editing the named files manually
  • starting the server
  • watch all my edits get overwrited to the ones in the webinterface

The idea is that you configure the settings through the panel UI

Though I can make the files importable later today, which means after you make your edits manually, you can right click on the file in the instance file manager and import. Then AMP will know about the settings

What settings are missing? They can maybe be added to the UI too

Thanks for the quick answer.

There’s quite a few options missing in the UI, so an import feature would be nice.

If you add the options to the UI as well, it’s even better.

StartingEquipmentID, StarterResourceID and UnlockedAchievemets.

All commands are described quite well here:

https://vrising.fandom.com/wiki/Server_Settings

Oh yeah, I know where to find the settings list. Just not that keen on parsing it all to figure out what is missing xD

A related issue tho is if the setting is not in the default file that comes with the server, then AMP can’t write them in, so adding them to the UI won’t achieve anything

OK, the configs are now importable.

Update your instance from the main instances page (click the down arrow on the instance tile), then in the instance file manager you will have the right-click option on the two json files to import them

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