The game overwrites my ServerHostSerrings and ServerGameSettings that I edit on two places [four times in total] (v-rising\somenumber\VRisingServer_Data\streamingAssets\Settings and v-rising\somenumber\save-data\Settings) when I start the server. The web interface is missing a few options I want to change, namely StartingEquipmentID and UnlockedAchievemets.
So how do we do this? I have tried write protecting the files, but then the server won’t start. Is there a way for the server to respect my edits?
Best regards
Steinar
I
Reproduction Steps
stopping server
editing the named files manually
starting the server
watch all my edits get overwrited to the ones in the webinterface
The idea is that you configure the settings through the panel UI
Though I can make the files importable later today, which means after you make your edits manually, you can right click on the file in the instance file manager and import. Then AMP will know about the settings
What settings are missing? They can maybe be added to the UI too
Oh yeah, I know where to find the settings list. Just not that keen on parsing it all to figure out what is missing xD
A related issue tho is if the setting is not in the default file that comes with the server, then AMP can’t write them in, so adding them to the UI won’t achieve anything
Update your instance from the main instances page (click the down arrow on the instance tile), then in the instance file manager you will have the right-click option on the two json files to import them