Configuration with Palworld - Need to change -publicport

System Information

Field Value
Operating System Linux - Debian GNU/Linux 13 on x86_64
Product AMP ‘Phobos’ v2.6.5.0 (Mainline)
Virtualization Docker
Application Palworld
Module GenericModule
Running in Container Yes
Current State Ready

Problem Description

Issue

I recently created a Palworld server using AMP.
I use playit.gg as a “bridge” between my local network and the internet. PC users can connect using their IP address and port.

The problem arises on consoles, where they can’t enter ip:port and must search for the server using the “Community Servers” list.
I think that when attempting to access via the server list, the client (e.g., PS5) is referencing my server’s local IP.

Reading the official guides, I realized I need to change the Public IP and Public Port settings. I successfully changed the Public IP using the dedicated setting in the AMP panel, but I can’t figure out how to change the Public Port.

Now in Last Arguments I have this: “Pal -publiclobby -Port=8211 -QueryPort=27016 -RCONPort=25575 -MultiHome=0.0.0.0 -publicport=8211 -publicip=“the right IP” -players=16 -stdout -FullStdOutLogOutput”

How can I change the -publicport ?

Reproduction Steps

  • asked chatgpt
  • consulted the official cubecoders forum
  • consulted the official cubecoders discord
  • consulted the official palworld website
  • I tried to insert -publicport as additional command line arguments but without success.

Just change the Game Port for the instance to match the port in playit

AMP assumes the public port and internal port are the same

Also, make sure you update your instance by clicking on the pencil icon to get the latest config

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