System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 13 on x86_64 |
| Product | AMP ‘Phobos’ v2.6.5.0 (Mainline) |
| Virtualization | Docker |
| Application | Palworld |
| Module | GenericModule |
| Running in Container | Yes |
| Current State | Ready |
Problem Description
Issue
I recently created a Palworld server using AMP.
I use playit.gg as a “bridge” between my local network and the internet. PC users can connect using their IP address and port.
The problem arises on consoles, where they can’t enter ip:port and must search for the server using the “Community Servers” list.
I think that when attempting to access via the server list, the client (e.g., PS5) is referencing my server’s local IP.
Reading the official guides, I realized I need to change the Public IP and Public Port settings. I successfully changed the Public IP using the dedicated setting in the AMP panel, but I can’t figure out how to change the Public Port.
Now in Last Arguments I have this: “Pal -publiclobby -Port=8211 -QueryPort=27016 -RCONPort=25575 -MultiHome=0.0.0.0 -publicport=8211 -publicip=“the right IP” -players=16 -stdout -FullStdOutLogOutput”
How can I change the -publicport ?
Reproduction Steps
- asked chatgpt
- consulted the official cubecoders forum
- consulted the official cubecoders discord
- consulted the official palworld website
- I tried to insert -publicport as additional command line arguments but without success.