System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 11 on x86_64 |
Product | AMP ‘Decadeus’ v2.4.6.4 (Mainline) |
Virtualization | QEMU_KVM |
Application | Minecraft |
Module | MinecraftModule |
Running in Container | No |
Current State | Ready |
Problem Description
Issue
I upgraded from 4GB CPU to 8GB CPU for my minecraft server to handle more load, but the server will slow down and crash and NEVER cross 50% CPU Utilization. It went to 100% when I was on the 4GB plan. I don’t think I am getting what I am paying for, and was wondering if there was a constraint behind the server limiting it.
Reproduction Steps
- Startup application.
- Apply load.
- Slows down and crashes and never crosses 50%.