System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 11 on x86_64 |
| Product | AMP ‘Decadeus’ v2.4.6.4 (Mainline) |
| Virtualization | QEMU_KVM |
| Application | Minecraft |
| Module | MinecraftModule |
| Running in Container | No |
| Current State | Ready |
Problem Description
Issue
I can’t get server to allow rendering of 32 chunks in-game. I’ve found the setting that allow for maximum render distance and have set to 32. Restarted server twice, but can still only load 16 chunks in game.
Reproduction Steps
- Intialized Server
- Set base game settings
- Attempted to increase render distance
- Restarted Server
- Tried different settings for render distance
- Restarted Server